Raidoama is a top-down shoot-'em-up, inspired by the universe of Megaman X. I made this game for the "Launch a Game!" bootcamp from Pro Indie Dev.

About the project:

I kept the scope down to one stage to try the basic mechanics, and to experiment on SFX and designs. 

I used Computer-Generated Images (Stable Diffusion, aka GenAI) for the generation of player, enemies and bosses assets. This has helped crystallize the vision I have on the game, while keeping a low investment in time and resources. For the definitive product, I want to partner with a graphic designer. 

Releases

The Web browser version is always the latest release. You'll find previous versions as downloads for Windows.

  • 2025-01-29 - First Alpha
  • 2025-02-04 - First Beta
  • 2025-02-07 - Second Beta (Music and SFX added!)

Controls:

WASD / Arrow Keys / Left Stick Moves the Player
Spacebar, Left Click / Right Trigger (R2 or RT)Shoots

Download

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Click download now to get access to the following files:

Raidoama (Web dev build) 20250129 67 MB
Raidoama (Win Intel) 20250129 71 MB
Raidoama (Win ARM) 20250129 66 MB
Raidoama (Web Dev build) 20250204 68 MB
Raidoama (Win intel) 20250204 71 MB
Raidoama (Win intel) 20250207 84 MB

Development log

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